![]() Partial fix for Sheet Metal building blocks appearing completely white from a distance.Fixed an issue that could cause Incendiary Ammo to continue to damage killed players after they respawn.Swapping one item of clothing with another when the inventory is full, will no longer cause the original item to be lost.Reduced the flashing effect when firing a weapon with the Holosight attachment at night.Timed Explosives no longer disappear when thrown at objects.Throwing items at shallow angles will no longer disappear.Removed collision from the debris of destroyed barrels.Scientists will no longer target players out of their range.Scientists will no longer continue shooting at killed players who respawn nearby and out of sight. ![]() Reduced the distance that it takes for Scientists to stop being aggressive towards players.Rockets fired by the Bradley APC and the Attack Helicopter now move at the correct speed.The following Rust Console Update 1.53 patch notes have been taken from the official Double 11 Rust news page: Gameplay – Rust Console Update 1.53 Patch Notes Long story short, there are plenty of bug fixes this time around. Fixed a crash caused by using a Large Medkit when entering deep water.įor further details on the July 7 Rust: Console Edition update, visit the game's official website.Timed explosives disappearing and then thrown have been fixed, as well as players being able to clip through vents at monuments.Networking changes to improve stability, fix memory leaks, and reduce server connection issues.Spamming the ‘Take’ button on a single item no longer resets the action timer.Fixed being unable to swap items from the inventory with items in containers.Fixed a bug that could sometimes cause part of the Workbench UI to stay on screen after closing it.Player shadows no longer disappear when standing close to Search Lights.Code Locks and Key Locks can no longer be placed on turrets at the Fishing Village and the Outpost.Animals can no longer enter the Safe Zone and attack players at the Fishing Village.Fixed a door at the Fishing Village that couldn’t be opened.Lowered an engine that was floating off the ground at the Fishing Village.Increased the size of the tech trash on the ground at the Fishing Village.Added a second recycler to the Bandit Camp (this will only appear after the next server wipe).Fixed missing collision on a window in one of the buildings at the Harbor.Fixed texture and LOD issues at the Large Oil Rig, and the Fishing Village.Code Locked Crates will no longer decay, preventing them from disappearing.Fixed rusty barrels turning red when viewed from a distance.Increased the amount of Metal Pipes that can be found in Military Crates.Reduced the amount of rifle and shotgun ammunition that can be found in Tool Boxes.Increased loot crate slots from 6 to 12.Improved the loot you can get from Bradley APC crates and increased slots from 6 to 12.Improved the loot you can get from Supply Drops.Improved the loot you can get from Helicopter crates.Crates underneath Oxum’s Gas Station can no longer be used for storing items.Crates dropped by destroyed helicopters can no longer be used for storing items.Rifles can now be looted from Locked Crates. ![]()
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